Bonus payouts will not hinge on the sport’s Metacritic rating.
Cyberpunk 2077 has been a significant industrial success for CD Projekt RED already, having accrued over 8 million pre-orders and already having offered sufficient to show a revenue for the corporate. However the recreation has had its justifiable share of points at launch, particularly on consoles, which has led to backlash from the group, and, in flip, tumbling share costs.
Over on Metacritic, the sport presently occupies a rating of 90- which might be excessive by any metric for many, however appears to be falling wanting the expectations CD Projekt RED had set for the sport. It appears, nevertheless, that the identical has additionally resulted within the firm rethinking its standards for bonus payouts to workers.
As Bloomberg experiences, whereas beforehand bonus payouts for CD Projekt RED have been depending on their video games receiving sure Metacritic scores and being launched in a well timed method, the developer has now modified that construction, with builders now receiving these bonuses whatever the Metacritic rating, and no matter any delays. This can be on prime of normal annual profit-sharing payouts.
“We initially had a bonus system that was targeted on the sport’s rankings and the discharge date, however after consideration, we imagine that measure is solely not truthful below the circumstances,” studio head Adam Badowski wrote in an electronic mail written to CDPR employees. “We underestimated the lengths and complexity concerned to make this a actuality, and nonetheless you probably did every little thing you might to ship an bold, particular recreation.”
Cyberpunk 2077 is out now on PS4, Xbox One, PC, and Stadia. The sport will obtain devoted next-gen ports for PS5 and Xbox Collection X/S a while in 2021.