The 12 months 2010 noticed a whole lot of nice shooters launch on their respective platforms. Vanquish and Halo Attain to call a couple of. However one that’s hardly ever introduced up a lot right now is MAG for the PlayStation 3. With MechWarrior 3 and Crimson Skies below their belt, Zipper Interactive undoubtedly set their sights excessive on this one with a first-person shooter that was promised to characteristic trendy graphics, tight controls, and large on-line matches with over 200 gamers without delay in some modes.
The sport, surprisingly, largely delivered on its guarantees with these traits largely being delivered to fruition. The graphics and presentation, whereas removed from stupendous, had been enough all issues thought of, and the gameplay had that finely-tuned really feel that required ability on the a part of the participant to be optimally environment friendly. Maps had been additionally good with numerous elevation and variety that inspired skirmishes between bunches of gamers at each flip. They by no means actually reached the heights of a few of the Battlefield collection’ maps, however they got here shut sufficient to ship a enjoyable expertise to those that gave it an opportunity. As an online-focused expertise, MAG featured a number of modes reminiscent of factions, which put two groups of 64 gamers in opposition to one another in a capture-the-flag form of mission, Sabotage, with two groups of 32 gamers in a capture-and-hold recreation that may finish with one staff making an attempt to take the opposite staff’s base, in addition to a handful of different modes that used its large foyer potential to nice impact. And for a short time, it was a sight to behold it figuring out with so many gamers on the identical map collectively in a online game in 2010.
MAG was obtained comparatively nicely by critics for that large on-line functionality in addition to it’s good controls and leveling programs. There have been some gripes right here and there about bugs and a considerably bland really feel for the general tone of the sport, however general opinions of the sport had been fairly good with a whole lot of 7s and 8s throughout the board. The sport even bought comparatively nicely for a short while, making it appear like yet one more success story for the PS3 ecosystem. What MAG was not significantly nicely ready for although, was that 2010 was a 12 months with a whole lot of different nice shooters. Battlefield Unhealthy Firm 2 which might have an enormous chunk of the net first-person shooter fanbase locked up upon its launch, in addition to Halo Attain which in fact would take a lot of the highlight away from every other shooter on the time, particularly for these players who owned each PS3’s and 360’s. I imply, if 2010 you had a alternative between the brand new Halo recreation, the brand new battlefield recreation, or some newcomer referred to as MAG, what would you select? MAG was by all means a reliable recreation with lots to supply its gamers, however sadly it simply didn’t pop off the cabinets when it was contrasted with different video games within the franchise that had way more of an id in addition to large built-in audiences.
MAG was simply outmatched in principally each method, and its quick window of current with out main competitors was not sufficient time for it to solidify its personal viewers, nor had been its large lobbies sufficient to set it aside from its competitors on a conceptual degree. Sadly, MAG would find yourself in discount bins very shortly. Now it’s one of many PS3’s least sought-after video games with there being primarily nothing to do with it on condition that it’s servers are lengthy since shut down. It’s a disgrace that such an formidable mission needed to give solution to the whims and harshness of the gaming house, however on the finish of the day, gamers are going to go the place they suppose different gamers are going to go. Particularly with multiplayer video games however it’s additionally the truth that most individuals don’t purchase each recreation that comes out. Particularly with the informal shooter viewers, the place normally, just one or two video games are left standing as soon as the mud settles yearly. That is magnified much more by the sport’s reliance on its multiplayer modes. With no marketing campaign, MAG went all-in on multiplayer performance. It was a daring gamble, and one which sadly MAG in the end would lose.
So the place would a MAG 2 slot in right now’s gaming panorama? Effectively, it’s actually no secret that Sony has wished their very own flagship shooter franchise for a very long time. Killzone actually got here shut in some methods, however Sony has by no means actually been capable of get one thing as substantial as Halo off the bottom. MAG was clearly one other try at this, and regardless of Zipper Interactives valiant strides on this space, Sony shut them down shortly after MAG failed. They did their greatest with Unit 13 on the Vita, however sadly neither of these actually took off both, so Zipper was defunct in 2012 in an effort to re-align Sony’s sources. On condition that the developer is gone, it’s exhausting to say if a MAG 2 would ever actually be a factor, particularly contemplating that the whole PS4 technology, which was wildly profitable, nonetheless wasn’t a friendly-enough setting for Sony to need to take a threat on that IP. Sony appears to be extra eager on simply supporting the hell out of video games like Future and Name of Responsibility with unique betas, DLC, and advertising and marketing rights for now, and I can see why that looks as if the safer, extra worthwhile technique.
Nonetheless, the attract of an excellent profitable shooter franchise for PlayStation doesn’t appear to have completely waned over at Sony. With Guerilla hiring for a brand new staff to work on “networked gaming” and different acquisitions and variations certainly on the way in which, they might lastly get their want of getting a Halo equal within the ecosystem someday. That stated, it most likely received’t be MAG 2. If Sony had been to dig into any of its earlier FPS IPs in an effort to make one thing right now, Killzone and Resistance would seemingly be higher picks because of the relevance they nonetheless have with many players new and previous. It’s by no means enjoyable to listen to for followers of MAG, however the odds are usually not wanting good for a sequel to the little shooter that would. To place much more salt within the wound, we must also do not forget that the Battle Royale craze has already come and certain seen its peak in reputation with video games like Fortnite. For an additional MAG to return out it could want one thing somewhat greater than the “we’ve got big lobbies” hook. That was fairly cool ten years in the past however wouldn’t actually be very spectacular right now.
No matter occurs or doesn’t occur with MAG going ahead, it’ll at all times be a recreation that’s remembered fondly by those who actually gave it an opportunity method again in 2010. It was formidable and surprisingly well-made all issues thought of. Regardless of it probably not amounting to what it was clearly making an attempt to, MAG was a enjoyable experiment if nothing else. And maybe a enjoyable reminiscence is what its higher off staying.
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